You are viewing a single comment's thread from:

RE: The Uncanny X-Men

in #xmen6 years ago

My cousins worked on the 90s series. I didn't know yet at the time that they were animators.

The thought of becoming an animator hadn't crossed my mind yet, at the time, while taking Computer Science in college. I wanted to become a game developer.

And the funny thing is that my classmates kept bugging me about just dropping out of school and getting employed in the big animation studio nearby.

Had I decided that it was a good idea, I would have ended up alongside my cousins, and worked on that show, plus others like Biker Mice.

I entered the animation industry in 1998 and worked as a traditional animator until 2003. Then, in 2005 I shifted to 3D animation, which is what I've been doing until today. :)

Sort:  

Wow, that’s really awesome, @kryptik.tigrrr3d! I thought I wanted to be an animator when I was younger, but I remember not enjoying the process of making the ball drop or flour sack animation tests. Perhaps I should have looked into other parts of the industry.