New trailer for Super Smash Bros. Ultimate
There are six weeks left for the launch.
Nintendo has released a new trailer for Super Smash Bros. Ultimate.
The video shows in just one minute some of the novelties of this release: the return of classic characters and the appearance of the new ones, the Eco fighters and several hundred scenarios that will reach the final version. Here you can read our progress when we play it in E3.
Super Smash Bros. Ultimate goes on sale on December 7 in Switch.
Yakuza 4 Remaster trailer for PS4
With change of actor for Masayoshi Tanimura.
SEGA has released a trailer for yakuza 4 Remaster for PS4.
As a curious note, actor Hiroki Narimiya, retired from the industry, will not repeat the role of police Masayoshi Tanimura. He will replace Toshiki Masuda, who will lend his voice and image to the character.
Yakuza 4 Remaster will be released on PS4 on January 17, 2019 in Japan.
In the West we are still awaiting confirmation of the arrival of the remasters of the Yakuza trilogy that originally came out on PS3.
Sales of Xbox hardware during Q3 2018 doubled those of the same period of 2017
Nadella announces that they are working on a Game Pass for PC.
Microsoft has presented its results during the third quarter of the year (July-September).
The videogame division has improved its results by 44% to 2,738 million dollars in revenue, thanks among others to the Xbox software rise of 36%; The company highlights its strength in third-party titles.
In addition, the Xbox hardware sold during the Q3 of 2018 practically double (+ 94%) than in the same period of the previous year, a quarter with low sales due to the anticipation for Xbox One X (which was launched during the Q4 of 2017). The number of active monthly users of Xbox Live has increased from 53 to 57 million.
Satya Nadella, CEO of Microsoft, has announced (via Windows Central) to investors who are working on a version of Game Pass for PC. Although there are titles of Xbox One with Play Anywhere within the Game Pass (which, therefore, can be played on PC through the Microsoft Store), there is no specific Game Pass option on this platform.
The revenues of Microsoft together amount to 29,100 million dollars, 18% more than in the same period of 2017. The benefits were 8,820 million, 47% more than in Q3 of 2017.
Amanita Design works in a port of Machinarium for Switch
They have not yet provided details about this version.
Amanita Design has announced via Twitter that they are working on a version of Machinarium for Switch.
This graphic adventure of the creators of Samorost was published in the year 2009 for PC. Since then it has received ports to PS3, PS4, PS Vita and iOS and Android smartphones.
At the time we loved it and to this day it is still a joy to play it, so if you have not tried it is a good time to give it a try.
Amanita Design is currently immersed in the development of its next game, recently announced. Creaks is a 2D platform with a dark aesthetic that will be launched in 2019.
Machinarium will arrive at Switch on a date to be defined.
Analysis of Red Dead Redemption 2
The times, they are a-changin '.
Huge, memorable and sickly retailer. Red Dead 2 meets expectations and stands as one of the greats of this generation.
Throughout the more than seventy hours that I have spent playing Red Dead Redemption 2 during this last week there is a feeling that has not stopped fluttering around me: the change of times. While you ride on horseback and Arthur whispers his thoughts, you see that deep down he wants to talk about a world that changes at breakneck speed, that with resignation accepts that its environment is leaving behind the wild west to make way for industrialization and civilization. Externally, however, I could not shake another idea: that the latest Rockstar does not seem typical of this generation of consoles. It is set in the past, but it seems of the future. You play today, but you notice that it will not be for a long time that you will find a rival and that we will be able to appreciate its greatness with total perspective. It's everything we expected from him, and more.
If the first Red Dead Redemption was, in its core, the story of the hunting of outlaws, this prequel is the story of the forward flight of the members of a gang that tries to escape from their past in a world that has left behind, of redemption and loyalty, and of the consequences of our actions. The plot of Arthur Morgan may not be as epic as the adventure that starred John Marston, but it is more logical and serious, according to the best twilight western that has gone through the screens of a cinema, that medium in which Rockstar keeps fixing carefully. On a personal level I would say that the last stretch can be longer than the count (this, of course, will depend a lot on the tastes of each one), but the overall calculation is more than positive. Narratively works as a shot, the dialogues are written with the expertise of a script by Quentin Tarantino, the characters evolve throughout history (love some with madness and hate with all your strength to others), has memorable moments, with an impressive emotional charge, and the setting is second to none. I suspect that among the fans the discussion will focus on whether Arthur is a better or worse character than Marston; I sincerely believe that they are on the same level and, in certain aspects, Arthur Morgan has seemed to me a better defined character, although in terms of charisma the fight is very close.
As an open world, Red Dead Redemption 2 is the most complex and complete game published to date. Here there is no possible discussion; the level of detail and mime borders at times the limits dictated by logic, and it is extremely evident that nothing has been left to chance and that absolutely everything has been done by hand without resorting to random algorithms. You can focus on the story, which as I said is very long, or lose hours and hours of time doing secondary activities such as hunting bounty, play blackjack in a saloon, get drunk drinking whiskey or simply talk and learn the history of the hundreds of NPCs that inhabit the world. Where other titles sin of ambition to ultimately fail to be empty, Red Dead Redemption 2 is a game in which you always have something to do and in which at any moment you can find a new detail, subtle but important, that makes you wonders for the general scale and the work of the designers.