Unity - VoronoiMosaic Shader

in #unity7 years ago


A small work-in-prograss programm which uses cone based point generation to draw a mosaic over gameview or a video input file. Its also possible to use a video or a render Texture as a mask.

the voronoi shader is based on: https://github.com/keijiro/KinoVoronoi

Features added by me:

  • Camera Override
  • Masking
  • Scalable noise
  • Edge depth
  • Formular tweaks for variety and input ranges
  • Additional debug maps

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