Player 11 (2nd)
Bonus roll @rolld20
Action 1: I guess using the shotgun on the hulks to the north will be most efficient if I can't kill them both with the CZ 550, so I'll shoot north with the shotgun and see what happens. @rollthedice
Bonus roll @rolld20
Action 1: I guess using the shotgun on the hulks to the north will be most efficient if I can't kill them both with the CZ 550, so I'll shoot north with the shotgun and see what happens. @rollthedice
Shake shake shake, you roll the 20-sided die.
You rolled a 5.
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
I was hoping for a bonus double damage, but 2 injured hulks is just fine.
Action 2: Shoot north with the shotgun again. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
2 injured hulks still approaching for the rest of you to tackle.