Today most of the enemies have fled, why?

in #spt5 years ago (edited)

Today most of the enemies have fled, why?

Today, for the first time, the game was no fun anymore.
I wanted to do my daily quest, but more than half of the enemies (8 out of 13) fled within seconds.
Even when I clicked my deck together extremely quickly, the enemies had already fled again.

The nasty thing is that winning by fleeing the enemy does not count for the quest.

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In the last few days, some enemies have fled from time to time, but today it was extreme.
Especially often I noticed the behavior with the many kenchungXX accounts.

It would be nice if there were at least 10-20 seconds to choose your team before your opponent is allowed to flee.

Why do the enemies flee so quickly?
They lose rating points and reduce their capture rate.


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https://splinterlands.com?ref=digdig