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In general I would agree, but in wild there are already so many cards available per battle that it will get harder and arder for humans to manage.
That's one the the reasons why I suggested this.

I can see pros and cons of both, I would rather have anti-bot measures in Wild but at this point I am okay with both.

Wild being a free-for-all makes more sense to me. Human players there can gain an edge simply by having a wider range of cards to choose from. Modern on the other hand is where the new players go, and where we really care about new user experience.

I do believe Modern having the anti-bot measures is the best option mainly because newer players will mostly be going to play Modern and having people win more in Modern would directly encourage more players to play in the long run. We don't want the "entry" mode to be the hard mode in games.

Botting already has minimal entry right now w/ all the cheap cards available to be used in Modern so once botting moves to Wild they'll need to rent a lot more cards to farm the next reward sets more effectively which in turn would get exponentially more expensive for them to do so with each new set launched which could discourage those who don't own much of the cards to still bot in Wild.

I like many of the others that have responded here, I think bots belong more in Wild than Modern. Modern to me is where the 'current' game scene is and for other TCGs it is what tournaments etc are based on. In this case I think keeping it largely human only is a good move.

The current Modern bots will have no issues moving into Wild and we will simply see a rental shift change of the types of cards they are renting out which should increase the value of Alpha/Beta etc since to my understanding bots are currently the largest body of card renters.

I do see the downside though in that those modern bots will now be taking part in the Wild SPS pool which means that in general all WILD battles will yield less SPS per battle as the total amount of SPS will be divided up into a now larger base of battles. This push however is probably good for the game however as it further incentivizes players to constantly 'reinvest' into new card sets.

less SPS per battle as the total amount of SPS will be divided up into a now larger base of battles. This push however is probably good for the game however as it further incentivizes p

I think the less SPS per battle would only apply to bots/players in the lower leagues. Most players in wild in those lower leagues are top 200 battle for EOS leaderboards and many are using owner/delegation bot accounts in there already and would have a choice to either expect a reduced pool spread throughout the season or go up a league and choose to chase bigger rewards during season over leaderboard battles. For many, it's the same names getting top positions each season anyway so I don't think they'd care too much tbh. As a wild only player I don't see modern bots as a threat at all. And I think if modern bots really want to continue in wild, they are going to struggle to get past the player bots who have a much higher owned/delegated spread of cards. Even playing my alts in bronze and silver trounce these modern bots that venture to wild chasing bigger rewards in lower leagues with just a handful of extra max league lvld cards from earlier editions.

Thats a good point. I'm not 100% sure how the SPS pool is split among leagues but assumed that an increase in battles in the lower leagues would still impact the amount of SPS available for higher leagues. If each league has its own sub-pool however than I could see higher leagues not being impacted.

Why are we all accepting this as the only way? yes, it would be more work, but a split where you can bot in both modern and wild, but split the rewards in half as the original proposal states is a much better, much more equitable. yes, we want new players to have a good experience, but you are basically pidgeon-holing them to only be able to play in modern. probably the majority of people will naturally take that path, but why force them? more work does not necessarily mean that it's the wrong way. and then all these conversations about which league to change are rendered moot. it is the right way to do it imo but we are all settling for a sub-par idea so we can get it faster. speed ain't necessarily our friend here.

Putting anti-bot measures in modern fits the ethos of the leagues: modern = latest sets, and latest rules (anti-bot). Wild = anything goes