Lmao this is another joke proposal right?! There are just so many @ss backward things here that I couldn’t list them all.
So you’re saying I need to pay $10 to buy a Spellbook, then spend thousand of dollars on Sps the stake and earn glint for cards I don’t really own. Then I need to spend money buying cards to actually be competitive and win games. Then I also need to pay each season to play? The only economics I can get behind is charging people more for playing beyond the 24 games per day.
Seriously read the amount of friction in this process. Then add on another layer that you’re going to lose money. Your card values will tank, Sps is in the drain. Someone, honestly, please tell me if you’ve “earned” money playing this game. Tell me how much Sps would need to spike to just break even. Double? Triple? 10x? Heck even if Sps went up 10x I would still have a loss for all I put into this game.
Why would anyone in their right mind do this? Let’s face the facts. Splinterlands blew through all there money and they’re asking you the user to bail out their poor decisions. This isn’t good for the game it is just a bandaid for poor management.
Don't forget that before you could play unlimited games per day, then they added the crap limited number and pay to play more and now pay to play at all, this is so ridiculous
They take players as cows to milk
Here are some numbers for you.
Just played a couple games in gold 2 wild. Earned just under 0.4sps per win. Assuming you play the 24 games/day and you win 50% of your games. Thats 12 wins and I’ll round up to say 5sps earned. At Sps current value that’s $0.06 of “earnings” now let’s say I wanted to play more. Each additional energy costs $0.13! Just by purchasing that one extra energy I’m negative for the day! The value is Sps would need to increase 25x to make this even somewhat economical. Idk who the crazy people are who are shoveling in more beyond the free 24 you get a day but those people are just throwing away money.