Yesterday, I set up a bot using @solominer's fork. After letting it run through the night, I checked to see that it was moderately successful. On average it looks like it plays five games an hour, winning two and losing or forfeiting the other three matches. So I will be using this report and the next season report to compare my play to the bots play and see where I need to make improvements to the bot to better utilize my deck.
Match Report
Performance
Stat | # |
Gold Rank | 723 |
Rating | 2390 - Gold II |
Rating High | 2439 |
Total Rating Movements (+-) | 3284 |
Ranked Ratio (Win/Loss+Draw) | 1.49 (88/59/0) |
Tournament Ratio (Win/Loss+Draw) | 0 (0/0/0) |
Longest Streak | 9 |
Highest Rated Win vs | @enminers-24 (2718) |
Performance will be one of the important metrics I use to compare the bot to my battle record.
Top 10 Summoner Usage
Summoner | Frequency | Teams Fielded | Win Rate |
Lyanna Natura | 43 | 30.28% | 60.47% |
Tyrus Paladium | 32 | 22.54% | 59.38% |
Alric Stormbringer | 29 | 20.42% | 48.28% |
Zintar Mortalis | 19 | 13.38% | 63.16% |
Malric Inferno | 13 | 9.15% | 69.23% |
Daria Dragonscale | 6 | 4.23% | 100.00% |
Summoner usage will be another important comparison. If the bot isn't using my best summoners I'll need to tweek the bot to heavily weight the selection of my best summoners.
Top 100 Monster Usage
Monster | Frequency | Teams Fielded | Win Rate |
Furious Chicken | 68 | 47.89% | 54.41% |
Flesh Golem | 27 | 19.01% | 77.78% |
Mushroom Seer | 25 | 17.61% | 64.00% |
Creeping Ooze | 25 | 17.61% | 68.00% |
Silvershield Paladin | 20 | 14.08% | 60.00% |
Silvershield Assassin | 19 | 13.38% | 73.68% |
Javelin Thrower | 19 | 13.38% | 52.63% |
Screeching Vulture | 19 | 13.38% | 73.68% |
Wood Nymph | 19 | 13.38% | 57.89% |
Goblin Mech | 18 | 12.68% | 66.67% |
Silvershield Knight | 16 | 11.27% | 75.00% |
Ruler of the Seas | 16 | 11.27% | 56.25% |
Feral Spirit | 15 | 10.56% | 80.00% |
Mischievous Mermaid | 14 | 9.86% | 42.86% |
Gelatinous Cube | 11 | 7.75% | 54.55% |
Peacebringer | 11 | 7.75% | 63.64% |
Soulstorm | 11 | 7.75% | 63.64% |
Sacred Unicorn | 10 | 7.04% | 60.00% |
Sand Worm | 10 | 7.04% | 60.00% |
Nectar Queen | 10 | 7.04% | 60.00% |
The Kraken | 10 | 7.04% | 80.00% |
Sea Genie | 10 | 7.04% | 50.00% |
Mantoid | 9 | 6.34% | 33.33% |
Centaur | 9 | 6.34% | 44.44% |
Evangelist | 9 | 6.34% | 55.56% |
Spirit Miner | 9 | 6.34% | 66.67% |
Spineback Turtle | 9 | 6.34% | 22.22% |
Divine Healer | 8 | 5.63% | 62.50% |
Elven Cutthroat | 7 | 4.93% | 85.71% |
Enchanted Pixie | 7 | 4.93% | 71.43% |
Beetle Queen | 7 | 4.93% | 71.43% |
Bila the Radiant | 7 | 4.93% | 71.43% |
Haunted Spirit | 7 | 4.93% | 85.71% |
Dark Enchantress | 7 | 4.93% | 71.43% |
Silvershield Sheriff | 6 | 4.23% | 66.67% |
Highland Archer | 6 | 4.23% | 66.67% |
Wave Runner | 6 | 4.23% | 50.00% |
Twisted Jester | 6 | 4.23% | 66.67% |
Phantom Soldier | 6 | 4.23% | 83.33% |
Living Lava | 6 | 4.23% | 50.00% |
Air Elemental | 5 | 3.52% | 100.00% |
Prismatic Energy | 5 | 3.52% | 80.00% |
Magi of the Forest | 5 | 3.52% | 20.00% |
Parasitic Growth | 5 | 3.52% | 40.00% |
Rexxie | 5 | 3.52% | 80.00% |
Swamp Thing | 5 | 3.52% | 40.00% |
Screaming Banshee | 5 | 3.52% | 40.00% |
Grim Reaper | 5 | 3.52% | 60.00% |
Zalran Efreet | 5 | 3.52% | 60.00% |
Captain's Ghost | 5 | 3.52% | 80.00% |
Brownie | 4 | 2.82% | 75.00% |
Pirate Archer | 4 | 2.82% | 0.00% |
Ice Pixie | 4 | 2.82% | 50.00% |
Haunted Spider | 4 | 2.82% | 50.00% |
Undead Rexx | 4 | 2.82% | 50.00% |
Fire Elemental | 4 | 2.82% | 75.00% |
Octopider | 4 | 2.82% | 75.00% |
Luminous Eagle | 4 | 2.82% | 100.00% |
Silvershield Bard | 3 | 2.11% | 33.33% |
Stone Golem | 3 | 2.11% | 0.00% |
Peaceful Giant | 3 | 2.11% | 33.33% |
Stonesplitter Orc | 3 | 2.11% | 100.00% |
Battle Orca | 3 | 2.11% | 33.33% |
Cyclops | 3 | 2.11% | 33.33% |
Pyromancer | 3 | 2.11% | 66.67% |
Phantasm | 3 | 2.11% | 66.67% |
Cerberus | 3 | 2.11% | 100.00% |
Naga Fire Wizard | 3 | 2.11% | 66.67% |
Goblin Shaman | 3 | 2.11% | 100.00% |
Lone Boatman | 2 | 1.41% | 100.00% |
Goblin Chariot | 2 | 1.41% | 0.00% |
Rusty Android | 2 | 1.41% | 100.00% |
Goblin Thief | 2 | 1.41% | 0.00% |
Medusa | 2 | 1.41% | 50.00% |
Dwarven Wizard | 2 | 1.41% | 50.00% |
Khmer Princess | 2 | 1.41% | 50.00% |
Kobold Miner | 2 | 1.41% | 50.00% |
Robo-Dragon Knight | 2 | 1.41% | 100.00% |
Naga Warrior | 2 | 1.41% | 100.00% |
Cursed Slimeball | 2 | 1.41% | 50.00% |
Imp Bowman | 2 | 1.41% | 100.00% |
Sabre Shark | 2 | 1.41% | 100.00% |
Undead Archer | 2 | 1.41% | 50.00% |
Animated Corpse | 2 | 1.41% | 0.00% |
Fineas Rage | 2 | 1.41% | 100.00% |
Flame Imp | 2 | 1.41% | 100.00% |
Baby Unicorn | 2 | 1.41% | 100.00% |
Thunderbird | 2 | 1.41% | 100.00% |
Armorsmith | 1 | 0.70% | 100.00% |
Goblin Sorcerer | 1 | 0.70% | 0.00% |
War Chaang | 1 | 0.70% | 0.00% |
Barking Spider | 1 | 0.70% | 0.00% |
Grumpy Dwarf | 1 | 0.70% | 0.00% |
Unicorn Mustang | 1 | 0.70% | 100.00% |
Sea Monster | 1 | 0.70% | 0.00% |
Ettin Spearman | 1 | 0.70% | 100.00% |
Torhilo the Frozen | 1 | 0.70% | 100.00% |
Water Elemental | 1 | 0.70% | 100.00% |
Boogeyman | 1 | 0.70% | 100.00% |
Skeleton Assassin | 1 | 0.70% | 100.00% |
I would expect the bot to select the same mix of monsters that I do. I am very curious to see what the actual results will be.
Win Rate by Ruleset
Ruleset | Frequency | Win Rate |
Earthquake | 17 | 58.82% |
Even Stevens | 14 | 64.29% |
Equalizer | 13 | 46.15% |
Odd Ones Out | 13 | 69.23% |
Reverse Speed | 12 | 41.67% |
Lost Magic | 12 | 66.67% |
Fog of War | 11 | 72.73% |
Aim True | 10 | 50.00% |
Keep Your Distance | 10 | 60.00% |
Super Sneak | 10 | 40.00% |
Stampede | 10 | 60.00% |
Target Practice | 10 | 60.00% |
Heavy Hitters | 10 | 70.00% |
Weak Magic | 10 | 80.00% |
Broken Arrows | 10 | 50.00% |
Close Range | 9 | 55.56% |
Up Close & Personal | 8 | 62.50% |
Rise of the Commons | 8 | 62.50% |
Equal Opportunity | 8 | 75.00% |
Lost Legendaries | 8 | 62.50% |
Silenced Summoners | 7 | 14.29% |
Back to Basics | 6 | 50.00% |
Taking Sides | 6 | 50.00% |
Melee Mayhem | 5 | 80.00% |
Healed Out | 5 | 100.00% |
Armored Up | 5 | 80.00% |
Unprotected | 4 | 75.00% |
Standard | 3 | 66.67% |
Little League | 1 | 0.00% |
If the bot is forfeiting certain rule sets, that should be evident here. I will be checking for any bad patterns to can be improved.
Rewards Report
Standard Foil Cards
Rarity | Quantiy | 🔥DEC🔥 |
Common | 13 | 130 |
Rare | 13 | 520 |
Epic | 3 | 600 |
Legendary | 0 | 0 |
Total Standard | 29 | 1250 |
Gold Foil Cards
Rarity | Quantiy | 🔥DEC🔥 |
Common | 0 | 0 |
Rare | 0 | 0 |
Epic | 0 | 0 |
Legendary | 0 | 0 |
Total Gold | 0 | 0 |
Loot Chests
Reward Chests | Dailies | Season | Total | 💲DEC💲 |
Legendary Potions | 9 | 1 | 10 | 400 |
Alchemy Potions | 14 | 7 | 21 | 1050 |
DEC | 3595 | 1285 | - | 4880 |
UNTAMED Packs | 1 | 1 | 2 | 4000 |
Cards (Total) | 21 | 8 | 29 | 1250 |
Captured DEC (Ranked Rewards)
Ranked Play Wins | DEC Earned |
88 | 1258 |
Total Ranked Play Rewards
Total Ranked Play Earnings |
12838 DEC |
Ultimately, this will be the area that shows whether the bot is worth using or not. If I am getting significantly more rewards from rank play while not sacrificing rewards from Daily and Season rewards, the bot will be a great tool, otherwise I will stop using it.
Getting the bot running was not too hard, just needed a little research to get all the dependent software installed. I'm looking forward to learnig more about the bot and trying to tweek it for better battle perfomance.
Posted using SplinterStats Season Report Card.
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Ah nice you tried it out.. since it's an old bot its lacking rules for some of the newer ones. But luckily a member of the community @fitz1567 helped me changed some logic and hopefully it will be more accurate soon.
Though seems we are still getting that no available teams to be played error, that seems to be the main issue with the bot so once thats resolved maybe it will perform better for you.
Thanks for the info, I thought the no teams available error was a problem with my deck.
I thought the same thing, until I added a bunch of cards and I was still getting the error. I am looking into this issue and hopefully it will be fixed.. @fitz1567 has been helping out alot with some of the logic in the script.
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