
Hello to the entire gaming community. On this occasion, I am going to give you a rather powerful and interesting card that made me understand a different way of approaching how it could be used in battle. After analyzing this card and seeing how it could be quite useful, I set myself the task of finding some meaning in it, because it has certain characteristics that make it a little difficult to take into account for battle, as it has an ability that is quite difficult to bring together.

Legendary cards are quite different from conventional ones because their characteristics can be different in helping to empower our allies in battle. However, on this occasion, we see a card that has two abilities that are quite good to take into account. The first of these can be added to any bloodline and thus increase or add some kind of ability depending on which bloodline can be granted to this card. Next, we have an ability that, in my opinion, I don't think will help much in battle, but later on we will learn about stability. Next, we have an ability that can increase the speed of our entire team, which makes it a much better enhancer because increasing that speed would help a lot in battle since our team would be much stronger. Finally, it will have the ability to resurrect when defeated, thus giving us a certain advantage in battle.

Taunt: I feel that this is a fairly powerful ability, but at the same time a little difficult to take into account because its use can vary depending on what it can do in battle. I'm very surprised that it has 3 weekly requirement points, which makes it a fairly usable card. However, this ability would not help at all if we take into account that we would need to have an ally with this same ability, and this one can attack at a different time, which would make it a pretty exceptional card. However, we must be clear that it could not last long in battle, making this card a little deficient. We also have two forms of attack that are quite contradictory to each other, since attacking in close combat would help it to be in the first position in battles with low mana content, which would make it useful in 1 or 2 rounds depending on the number of attacks it receives. In addition to attacking at range with magic attacks, let's say on average,
That card has something interesting that can be used in two elements, which gives it a certain important addition that would be with earth and life, thus giving us a much more stylized use due to these two characteristics together, However, beyond that, I don't see any further improvements in its use. I think it would have to be combined very well and taken into account when using it because this ability to attract other monsters and its low life capacity would not make it very powerful. Something to take into account is that we could increase its speed with a summoner or monster that helps it, and in this way, it could be much more useful in the area.

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