Research your own experience. Absorb what is useful, reject what is useless, add what is essentially your own.
- Bruce Lee
I don't believe what you said about ECR.
- @tedus
Hence the beginning of this post. I am writing this post to ensure myself of several things:
- What is #ECR?
- How much it replenishes per time unit?
- How much exactly is its reduction in battle.
- Will winning or losing determine amount of ECR reduction?
ECR stands for Enery Capture Rate, and it's presented in percentage form. Basically, 100% ECR means you will get the full amount of your 'eligible' Dark Energy Crystals
from your battle (if you win of course).
In case you haven't know, DEC is the official in-game currency in @Splinterlands. You can earn them in various different ways in the game and they can be used to purchase all sorts of different items and boosts that can help you rise to the top of the leaderboard!
Now here comes the data. I noticed that every battle did not cost me 1% ECR reduction. So to proof my skepticism, I tried to gather data from my 12 (twelve) consecutive battles and put them in a Spreadsheet, which I copied below:
Start Time | End Time | Time Diff. (min) | ECR Recovery / min (%) | ECR Recovery (%) | Start ECR (%) | End ECR (%) | Battle ECR Reduction (%) | Battle Result |
---|---|---|---|---|---|---|---|---|
16:07 | 16:10 | 3 | 0.0174 | 0.0521 | 68.56 | 67.92 | -0.59 | Win |
16:23 | 16:26 | 3 | 0.0174 | 0.0521 | 68.15 | 67.52 | -0.58 | Lose |
16:31 | 16:36 | 5 | 0.0174 | 0.0868 | 67.61 | 67.02 | -0.50 | Lose |
16:47 | 16:53 | 6 | 0.0174 | 0.1042 | 67.21 | 66.65 | -0.46 | Lose |
16:55 | 16:59 | 4 | 0.0174 | 0.0694 | 66.69 | 66.09 | -0.53 | Lose |
17:00 | 17:04 | 4 | 0.0174 | 0.0694 | 66.10 | 65.51 | -0.52 | Win |
17:07 | 17:12 | 5 | 0.0174 | 0.0868 | 65.56 | 65.00 | -0.47 | Lose |
17:32 | 17:35 | 3 | 0.0174 | 0.0521 | 65.34 | 64.73 | -0.56 | Lose |
17:36 | 17:41 | 5 | 0.0174 | 0.0868 | 64.75 | 64.19 | -0.47 | Win |
18:15 | 18:19 | 4 | 0.0174 | 0.0694 | 64.77 | 64.20 | -0.50 | Win |
18:41 | 18:46 | 5 | 0.0174 | 0.0868 | 64.58 | 64.02 | -0.47 | Win |
18:59 | 19:02 | 3 | 0.0174 | 0.0521 | 64.25 | 63.65 | -0.55 | Win |
Average | -0.52 |
Time Start
is when I clocked when I noted down the Start ECR
numbers before each battle.
Time End
is when I clocked when I noted down the End ECR
numbers after each battle.
Time Diff.
= Time End
- Time Start
ECR Recovery / min
= 25% / 24h / 60min = 0.0174% / min
ECR Recovery
= Time Difference
x ECR Recovery / min
Battle ECR Reduction
= End ECR
- Start ECR
Battle Result
shows whether I won or lost at each battle.
So as you can see from above data (I know it's just a 12 battles data, but hey, we should start from something, right?), I have an average of -0.52% for each battle, no matter if I'm winning or I'm losing. This is way better than the -1% stated in the FAQ Page.
I won't complain about this, but maybe, just maybe, @Splinterlands should revise the text in the FAQ Page?
Please, CMIIW, leave comment below, let's discuss further.
Do you also get this average?
Will it differ for every league?
Will it differ if I win tremendously or lost miserably?
Thanks for reading.
Cheers.
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To support your work, I also upvoted your post!
спасибо за информацию
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ECR reduction is 1% of existing ECR (not the absolute 1% reduction),recalculate, you will see see your numbers will match "r1s2g3".
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Well noted, I will try to gather more data once my ECR is at 100%. Expect continuing post regarding this.
Thanks for the upvote (again).
Cheers.