Why wouldn't people just structure every contract to end before the last day of the season. I mean it sucks because it's happened to be several times. But if you have 100 people trying to get 8 slices of a pizza it only makes sense for the price to go up. Instead there should be a rewards average based on highest level achieved and the final level at season end with time factored in. This way if you were diamond until the last day of the season but fall to bronze you get the average of the rewards. However, if you got to diamond the first week then quit renting and fell to bronze the whole last week there should be a subtraction per day from season end. I think this averages the good around for everyone.
You are viewing a single comment's thread from:
Averaging rewards sounds like a good alternative idea as well. Thank you for your thoughts.