Why not calculate the winner's reward based on the cards from both teams?
That way, if a low CP skilled player takes down a whale they are rewarded for their skill.
Why not calculate the winner's reward based on the cards from both teams?
That way, if a low CP skilled player takes down a whale they are rewarded for their skill.
Great creativity but . . . this will punish the max-level player who sees a sea of 1 bcx players.
The intent of implementing Matt's proposal is to make it less profitable for people who run 1000 account 1 BCX bot farms. If that is successful, there shouldn't be a sea of 1 BCX players. Only genuine 1 BCX players who want to advance in the game and hopefully bring new investment.
This just makes it possible for skilled players to advance and build a collection.
Thank you for the response though, it is good to discuss the proposal and try and see it from other peoples perspective.
If a Max level player loses to all level 1s they deserved it. As someone who plays a full level 1 deck, it's not easy to beat a maxed level deck with all level 1s and doing so should be rewarded. Over time the max level player will still earn more. Unless they are of very low skill.
I started with very little at a time when CL wasn't released and Untamed was sold out.
There weren't even pack drops in chests.
The only way to upgrade was to buy individual cards on the secondary market.
I am now lucky enough to have enough CP for Gold II, but I had to invest.
I've experienced the tiddler and minnow side of the game, but doubt I will ever be a whale - although it won't stop me from trying.
10,000 packs is around $40,000 on the primary market for Chaos Legion packs and then there are the vouchers required for the additional free packs and the potions would be 5 per pack. So 50,000 of each potion for higher Legendary and Gold Foil drop rate.
That's a big investment, more than just a grand or two.
If you want to run 50-100 guilds, say 10 accounts per guild, that's 500 accounts minimum, to divide the 50,000 cards into.
Then there is the cost of setting up so many accounts at $10 each for the spellbook, or buying them from other botters who'll sell for $1 - $2. Then there is the risk that the sellers can recover their accounts within the first month or so after the accounts are transferred and you change the private keys changed.
I wish you luck in your venture.
Unfortunately I don't have the capital to make such a large investment, and there are some risks.
if a max-level loses on a lvl 1...then i think he deserves to be punished bro
Or at least make it so that if you defeat someone with max cards and crazy decks, you get a little reward boost. Not sure how that would be calculated or work out but a decent thought!
nice point of view