Here they are asking for 500K, the games are designed to be fun... If Splinterlands is for such a small community, fun is a determining factor.
I don't care if 10,000 regular users of the game come to tell me I'm wrong, I'm used to work and moderate large gaming communities; I really respect that there are people who enjoy Splinterlands, but I go a step further and talk about what the game has to do to get out of this absurd bubble of 50 people believing they are a crowd.