You are viewing a single comment's thread from:

RE: SPLINTERLANDS: A Bright Future

in #splinterlands5 years ago

It seems the community went from "bots are bad, ban them and take their cards" to "Matt should make bots for everyone" As more and more people don't want to farm and play long games and more and more bots came about I assumed this would hurt people who did like to play the game. However it seems almost no one is interested in playing the game as a human. If this is the case there is no need to worry about how we make the game at all really. Pro Bot or not, it will be only bots.

Sort:  

I think it boils down to a person's motivation for playing. If their PRIMARY objective is to earn, then they will be favorable to bots. If their objective is mostly to have fun (earning is a secondary concern), then they will probably perceive bots as a big negative.

Blockchain gaming development is still in its infancy. Trying to balance freedom, profit, and fun in a way that makes sense is extremely challenging. Plenty of growing pains as we work through what works and what doesn't.

However, I'm optimistic.

I understand that you (and others) have provided lots of valuable feedback that is even now being used to plan development for things such as the league system. Hopefully, this will put us in the right direction to someday achieving the bot/human balance we all are hoping for.