The problem with this way of thinking is that you can never truly measure the results until it’s too late.
If this new mode is released tomorrow, sure, some cards will go up, some tokens will rise in value, and everything will seem great... for a time.
But at some point, bot developers will catch on and figure out the best way to automate things. By then, it will be too late—the damage will already be done.
We need to learn from our mistakes. From the moment we started shouting at the team about bots to the moment they finally took action, a year or more had passed. The damage was done. It was, in fact, too late.
We can’t release this mode, spend resources on it, dilute player rewards, and then (six months down the line) realize we made an obvious mistake.
This needs to be stopped before it’s implemented, or it will be too late.