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RE: Market Listing Fees & Expiration

in #splinterlands2 years ago

As a large renter of cards this will change my activity, but I fully support the decision and think its a great solution. While this might hurt my rental income, I believe its important for the following reasons:

  1. Most importantly the cost to us all is high if we require unnecessary blockchain transactions. This will significantly cut down on wasted and unnecessary pricing changes.

  2. This change will improve the user experience. The old system that was free encouraged people/bots to undercut by 0.0000000001 DEC because it was free to do so. This was not only a waste of resources, but it was also irritating and gave a very poor user experience.

  3. This change will encourage players to use the season long rental system when its live. Instead of players and renters having to spend an incalculable amount of time trying to find the cards and/or make sure they didn't lose the rental each day, this will be encourage people to "rent it and forget it" and make a much smoother experience.

Finally, while I know a lot of people have become addicted to just renting out their cards and collecting solid passive income, this change along with the soulbound card change that has chased away a significant number of bot renters will fix a few more issues that many have complained about.

No solution can please everyone. But we should all realize that we won't have a game for long if we don't encourage 1) a great player experience and 2) do so in a way that is sustainable for both the devs and the players.

Splinterlands has reacted slow to many of the issues, but when they do act it is for the purpose of making the game/user experience/economy better. They are not doing this to line their pockets. I for one appreciate it and support them in this change even though my rental income will drop. I plan to be here for the rest of my life, so of course I want them to do what is needed to make us not only survive but prosper!

Thank you SPL team for a very creative solution to what we all know was a big issue. I look forward to the season rental system as well.

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Why not define that a rent can only have one decimal place ?

This would solve the problem when bots want undercut by 0.0000000001 DEC as this would not be possible anymore.

But would not have the side effects.

Let's say in this way: When you sell your house the estate agent will take a fee AFTER he sold your hours isn't it ? Would you be glad if he take an additional fee every 30 days just for listen your house ?

The fee for listing your house is also done IRL. For example, in Etsy, you pay I think $1 for them to enlist your items and then they take a small fee if that item was sold. To counter this, all the seller needs to do is incorporate the expense to the sales price.

I'm not really sure why you gave that example about the house because if you also use sites like real estate websites, what Splinterlands is doing, they are doing it. The site will include a fee for listing, and the agent who will do the documentation, etc will get the fee for selling/buying the house.

So with us, a broker does not charge any fees for listing a house and certainly not every 30 days if he has not managed to sell the house, he only gets his commission if he is successful and Splinterlands collects it if the rental is successful. What's the point of delisting a card after 30 days so that the owner has to re-list it again, after all these are all transactions and it's all about reducing them, isn't it?

"What's the point of delisting a card after 30 days so that the owner has to re-list it again"

  • Yes. Exactly. So that people wouldn't list a card for $1000000 or something that will never be rented. This, in my understanding, still puts a load in the system as they need to preserve that space and of course, they (the devs) need to pay for it in the blockchain because it's listed there. This also removes the 0.10 DEC or something that gets cancelled every few days which increases their expense since they (the devs) need to pay a fee for every transaction.

After all these are all transactions and it's all about reducing them, isn't it?

  • Yes. I think I explained it above. I might be over analyzing it but I think I'm somewhat on point. This also reduces the amount of rentals in the market for abnoxiously low cards. For example, if there are only 100k players active and there are 500k listed level 1 Gargoya Lion on the market, what the hell is that extra 400k cards for? The devs have to pay for it for being listed and yet it will NEVER be rented. It's essentially reducing the extra cost on the server (dev) side.

For my understanding (correct me if I am wrong) in the blockchain you pay with ressource credits, is splinterlands low in ressource credits ? I guess no:

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By the way:
How many cards are at the moment listed for $1000000 (or more) for rent ?

It won't solve anything. Bots will just undercut by 0.1 DEC instead of 0.00001 DEC, but they'll keep automatically undercutting real, human players, making the whole experience shittier for actual, real, human players.

Okay if this is the issue and you don't think that it helps what about a fee only for changing a price.
To prevent bypassing this by taken out the card and listen them again just define a cooldown-time (f.e. 1 hour) you have to wait to list a card who you have delisted again in the market.

I'm 100% OK with this change as long as the DEC fee is burned. Think it might help the economy in the long run.

I wonder if this will affect how 3rd party renting platforms?