People don't realize how much it costs to build games, especially in web3.
Personally, after building CS for nearly three years now, I spent 155 K out of my pocket, plus 140 K from past sales. And we're just a small team of seven, with a commitment mostly part-time/free-time.
I can't imagine their operating costs, even when reduced to the bone.
PS. Direct link to vote this proposal: https://peakd.com/me/proposals/splinterlands
Sounds about the same size as us, best of luck with everything!