Happy to see the Gremlin Blaster being quickly changed, though it was very foreseeable that it was a problem. Several people (including me) voiced concern when the card was first previewed.
However, there are still concerns about Redemption being overpowered, at least with regards to the Cursed Slimeball. I hope the Steem Monsters team continues to monitor the mechanic and the Slimeball.
Like the odd/even rulesets. Though I can see them being problematic in, say, Alpha-only tournaments.
The "no magic" one was inevitable.
However, in the past, new rulesets were temporarily weighted so they were more common so that players could get exposed to them. Can we please NOT do that with Lost Magic and Close Range? With the two of those, it would just overemphasize Ranged (as if Rennyn and Selenia aren't strong enough as is) for several weeks.
You're part of the team now, so please help monitor the mechanic and the Slimeball :-)