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Blind applies to the enemy creatures. Return Fire applies to your creatures.

If you're reducing the rate at which enemies can hit you, return fire loses its effectiveness. Seems like a strange combination of abilities for a legendary summoner.

Feels like they hamstring themselves.

Return Fire attack is 50% of initial attack.

So if Blind worked there is no Return Fire, but also no damage is taken by your monster.

What is better?

  1. Being hit and losing 4 HP, then returning fire causing the opponent to lose 2 HP
    or
  2. Nothing happens (miss) because of Blind?

I don't mind Blind causing miss 100% of the time which means no Return Fire at all :D

Exactly! It's a real interesting combination that doesn't make things too OP. I love what Splinterlands came up with.

Return Fire doesn't damage opponents who do melee attacks. The blinf saves you from melee attacks as well 😄

I want them to hit meeeee!

This is why jacekw is better at the game than me :P

This is why you have a higher rank than me in the game :)