I have always wondered how much insight into a personality could be gathered from the decisions made in FPS also. Not just the run or gun or camp modes but, how they approach which paths, do they play with the team or lonewolf it, do they approach a corner 'confidently' or with trepidation. I think if all the data was recorded, a lot about a person would seep through.
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Yeah, multiplayer gaming does show an aspect of who we are, as being a lonewolf or team player shows personality and preferences within us. You can learn a lot from the behavior of others, no matter what their avatar is, unreal virtual or real world ;)
A brother and I used to play a lot of FPS online once upon a time and chat. We were both pretty good and could play around and experiment with different 'characters'. He is interested in similar thoughts as myself so we would discuss it and also observe others. Overtime playing with some familiar faces, we could know who they were before shooting them by the way they operated. People work on patterns and I think with enough data (backed up by controls) you could get a pretty clear picture of someone's personality. I wonder how much of the data from gaming is already matched up to social accounts...