Started as an alarm clock, but the speaker just happened. Modelled in Blender and 3ds max, texture and post in Photoshop, render in 3ds max and Vray. This one was a lot of fun.
Started as an alarm clock, but the speaker just happened. Modelled in Blender and 3ds max, texture and post in Photoshop, render in 3ds max and Vray. This one was a lot of fun.