I think I will use some of your idea to make a blueprint for an alternative to prison as my next post.
Isn't Shadowrun some really complex RPG? following you btw :3
I think I will use some of your idea to make a blueprint for an alternative to prison as my next post.
Isn't Shadowrun some really complex RPG? following you btw :3
I'm not sure how complex shadowrun gets. I've only played the turn based computer games to tell the truth. Dragonfall and Returns. I have the Hong Kong one also, but haven't played it yet.
I saw a short review of it and I remember being a little bit confused. Does it have good tactical and RPG-depth? It reminded me a little of Jagged Alliance, but I forgot to ever look deeper into Shadowrun.
It is fairly good tactical. Not as good as xcom graphically, but has more varied character skills and a storyline with much more depth. Gets quite emotional at times, especially in Dragonfall. Also has a few moments of totally offbeat humour. Also the game plays quite differently depending on what skills you give your character.