Hello @Krytonika,
This is a publicly traded company bro, with serious investors that have been involved for years already on board through the iCandy end. https://nitro.live/ So I think, your estimate falls significantly short.
iCandy Interactive has had 20 million users of the hundreds, if not thousands of the games they create themselves forever now. The company is a pretty big deal in Asia, but then again, I am just an American investor who keeps an eye on Asian and Australian markets, but if you own any one of the top mobile devices right now, a simple scroll through the app store with some attention to detail and you could see this company has been buzzing for a while. The real question you have to ask yourself is why would a company like Animoca allow the rights to their content be acquired TWO DAYS before iCandy's ICO, if not to have them put on the blockchain? It seems to me like outside of that, there is really no reason for the two companies to make this type of move, they would both be better off continuing with business as usual. Why form Vultron? Why? Unless to corner the entire Asian, UK, and Australian market when it comes in App crypto payments, remittances through gaming, game development crowdfunding etc...
@kinwai, talking about the Nitro NOX Token on CNBC