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RE: A new cryptocurrency that has 348million users on day 1

in #ico7 years ago

I don't know about other people, but I really really hate when people promoting an ICO talk about the POTENTIAL reach as the ACTUAL user base.

"No, you didn't read wrongly nor was it a typo. Yes, it is 348 million unique users on smartphone. "

That is like saying "7 Billion People at Launch of ICO involved" ... ***7 Billion people on the planet, so that is the potential number of people that COULD use the product...

Yes, I understand that this COULD be the next best ICO for the Video Gaming industry, something I am really passionate about, but by saying it in the way you are, it turns me off right away. Feels slimy and like someone is trying to pull wool over my head.

I will definitely look more into it as I invested in a couple of the Game Industry ICO's, but talking about it like this just makes me shake my head.

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@cryptocyclist

The only problem with seeing it that way, is that you have to acknowledge this is a message by the CEO directly after signing a deal with the other company they acquired (and there is no telling what the terms are in that agreement). The other important bit of information that doesn't come across in his post is that iCandy Interactive already has 20 million active users of their own on the games they developed in house and control. So when Common Sense sees a company with 300 Mill users get acquired by a company with 20 Mill users, two days before they launch their blockchain platform, and after they had been doing business successfully separately for so long, when Common Sense sees this, Common Sense can deduce the reason why and the word COULD and POTENTIAL probably fall pretty short of whatever the deal is that just got made here. I think ACTUAL is more FACTUAL.