Interesting. I didn't know about this concept, but yes that's exactly the kind of game that MW2 was. My brother loved using dual wield pistols and I could use the UMP submachine gun. We both had a fun experience and the game didn't force me to pick any "meta" weapon.
The concept doesn't prevent the game from having a Meta weapon, it just slows the meta-process from going stale.
I think if a game doesn't have an update in a long while, there will come a point where a sure-win strategy is found, but a playstyle-based imbalance slows that...
Interesting. I didn't know about this concept, but yes that's exactly the kind of game that MW2 was. My brother loved using dual wield pistols and I could use the UMP submachine gun. We both had a fun experience and the game didn't force me to pick any "meta" weapon.
Posted via D.Buzz
The concept doesn't prevent the game from having a Meta weapon, it just slows the meta-process from going stale.
I think if a game doesn't have an update in a long while, there will come a point where a sure-win strategy is found, but a playstyle-based imbalance slows that...
Posted via D.Buzz