Damn I feel you Npc are such big stuff to handle, I'm always trying to avoid them for now. Of all the older project when I go and update them is always Npc that break in one way or another. Even when the engine drops a new update I feel a shiver.
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I've had that happen a few times as well. I'll also go to compile the project and always it fails the first time due to an NPC and some strange issue that popped up.