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RE: Does anyone have a subject they're particularly stuck on with games development or a genre they want a write up for that there aren't many tutorials on?

in Game Development4 years ago

Another necro bump, but I came across something you might find interesting because I want to learn how to do isometric tiles properly with slopes etc. as well.

https://forums.cncnet.org/topic/8245-how-to-make-ra2-yr-maps-final-alert-2-tutorial/?tab=comments#comment-64808

This goes into detail about how the red alert 2 maps are setup.

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Thats so cool, it goes into very nice detail on how to make a C&C map from the bottom up.
I really too want to solve my problem with slopes as when level design with out feel like having 50% of the tools

I hadn't realised that they're using actual sloped grids of some sort but I reckon you could potentially achieve a slope with maybe a multi-story tilemap of sorts and then let the sorting order take care of the way the tiles display. This way you wouldn't have to come up with anything complicated for the navigation and collision.

I've just about got the hang of the maths around isometric tiles specifically in Godot and it's not obvious. Will probably do a write up when I'm happy with it all.

Seems like it, if I have a bit of time this week I may even try it.

Looking foward to your write up. I started some tutorials for Godot and at first glance seems much easier to implement slopes or even some of them are already in the built in propreties.