With your years of experience with programming and using Unity, one fun post might be the logical steps you take in resolving a generic bug that has occurred. It could even be an exact example of something you have had dealt with over the past year and how you went about resolving it.
Along with what tools or information you use to try and determine what is going on. Any specific sites Unity users should consider looking into for C# in Unity in general.
There have been several comments about people wanting to know more in general about programming without anything specific. I suspect many will be working on their first project or have not dived deeply into the programming side of game development yet.
While I do hope some step forward that have stopped working on their games due to codding issues. I won’t be that shocked if many choose to remain lurkers for now.
I look forward to your dev blogs. Always fun to see what others are up to.
Problem with that is part of being a programmer is simply researching the error messages themselves and looking at glossaries so you understand what error message you're getting and why it pops up in the first place lol. Lots of people have already done that before me, maybe if it's something that doesn't really pop up on the search engines or only has outdated tutorials on it, I'll have a think.
I'll tell you what I will be doing though, I'll definitely be uploading some new gameplay of the game I'm working on to HIVE, will be interesting to see how many people check it out.