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RE: Adventures Of The Lost Fighter | Patch Notes Beta 1.0

in Game Development3 years ago (edited)

Its good to hear about your progress with this game. I actually played it and enjoyed the general flow of it.

I love the NPC difficulty and speed of the enemies. I liked how they all gang up and have me cornered lol but one thing I observed was that some goblins don't do any damage to me when they attack in some levels but some other goblins do damage when they attack, those goblins have a different color.

All in all, I'm really inspired by your progress 🙌

P.S didn't mean to hit the DV button at first, the cursor moved and glitched on me as I clicked. major goof on my part... apologies

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Thank you for giving feedback.

The goblins in the starting map do deal damage it’s just the player armor is high enough that it tends to be zero to the player even at the start. This game was made to be rather casual giving the player a bit of opportunity to learn before they get killed over and over again.

Since the player has no life regen and will be reliant on using potions or paying to be healed at an NPC. A lot of the lower level maps are designed that once you get a certain type of gear or better for the area and have a high enough level you take zero damage.

Some game decisions were taken early on to get me to the point I am now with the project in a month’s time using a game engine I’ve never used before. There are some other aspects I wanted to explore when working on this that I now can with where the project is.