Hello, as always I am getting a little organized with the things I have to do and this time I bring a model made for a Blender workshop, it is an introductory workshop to Blender where I show how to work a stylized model of a medieval house for a video game.
It is a Low Poly type model, so that it is easy to work with any equipment without the PC collapsing in the process hehehehehe, I have both the video of the process that I may also share from here as well as the sheets for the workshop that I have to finish to organize.
Another thing is that I have been testing Zbrush and adapting a little to the program since yes or yes it is a program that I need to know how to use, honestly until now I see it a little ostile in the interface......But little by little I'm not getting used to it, it is somewhat limited since it is focused mainly on sculpting, as its name says, when it comes to sculpting and high waist, it is the king! But when working on hard modeling like armor and things like that is more complicated, their way of saving files is a bit strange too. In summary I'm doing more or less well but I still prefer Blender because it is an all-in-one and very complete program!
- Work Tools:
Blender 3D
Tablet Wacom Intuos 5
- Carved Model Block:
- Texture:
Cesped:
Concreto:
Luz
Madera:
Roca:
Tejado:
Vidrio:
Thank you very much and I hope you liked my post Greetings 😄
Mail: luislr0804@gmail.com
If you need my services you can contact me from my email or from my own Peakd profile leaving a message in my post 😄
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Hey, this is awesome. Reminds me of Warcraft. Thanks for sharing!
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Nice bro!