Premise

Story NR-01
HK USP .45 - NERV Edition - Katsuragi Misato
This weapon saved Shinji, but he did (not) save the world.

Katsuragi Misato (NERV Headquarters Tactical Operations Department Operations Bureau 1st Section Manager ) is one of the main characters in the series and plays a key role in it. Her weapon is HK USP (in my execution .45 AUTO). She sacrificed herself for Shinji, gave him a chance to choose what the end of the world would be like.
As a character, she can be described as an ambitious young woman with a lot of life experience. Pretty open to other characters, but what's going on in her head is completely different than what's for show. Her cross (received from her father as a memory of the second impact) symbolically given on to Shinji (after her father had given it to her in Antacritica). The cross here is probably a symbol of sacrifice and memory as well as an unauthorized way of choose (outside of the SEELE scenario).

3D Sketchfab Model

Here you can view and rotate model in 3d on Sketchfab
WIP
I started as standard by inserting the best possible reference into Blender as a blueprint and setting the appropriate size of the base model solids.
Then using the Boolean technique (which is great until it stops working and then you have to combine with micro-offsets of the cut shapes so that all cuts are visible and working) I made some basic detail sculptures of the model.
When the base form after Boolean was ready, I started the High Poly model using the Subdivision Surface technique.
Next, I had to create Low Poly versions for texture baking in Substance Designer / Painter
Normal Map was baked in Substance Designer and details from the above-mentioned masks were added to it - notches on the handle, and similar trifles.
In Substance Painter, base materials and additional details have been applied, as well as the effect of light use.
After loading the textures back to Blender, the appropriate composition was set and the project prepared for export to Sketchfab.
2D Art & Characters © by GAINAX
Wow man. Incredibly faithful recreation of such a long-standing and beloved pistol.
I only recently became familiar with the HK USP, but I know many other HK weapons and pistols and this is really great detailed.
Also impressive is your CAD wire-frame designs with sectional highlights.
I'm sure you're familiar with the 3D-Printed models like the FGC-9 by JStark, may he rest in peace. He was a true rebel, and a talented guy.
My favorite handgun by far is any original pre-WWII 1911 that's also chambered in .45-ACP. I hope to get one as soon as I get my pistol license. I held two of them a few months ago that were made in 1926 & 1918, and they were beautiful.
Much love.
Thanks for such a comprehensive comment. I have heard about 3D printable weapons, but I do not deal with such things due to their illegal status. As for this model, it's just a "game-engine-ready" model as a fanart for Eva, rather than some super exact copy :) and made in Blender, not CAD.
But still thanks - I read about what you mentioned - an interesting story, regret that it is so dangerous and tragic.
Make love not war!
Peace.
Ah yes understood. Yes it was illegal in Germany for the man JStark as well. In the USA printing of rifles or shotguns is legal in most states, but some states not pistols/handguns because they are more regulated.
And Blender is even better as it's open-source. I've used Blender a little bit, but I don't do a lot of 3D work. You can do CAD files with Blender too right? I know I can do 2D CAD files in Inkscape that will work for CNC cutters/routers so I would think Blender is capable of doing 3D CAD work.
I have heard of Eva, but not actually played it. I might have to check this game out. Is it an open engine where you can mod the game like Skyrim or Crysis?
"Walk softly, but carry a big stick" :)
Peace to you as well sir.
:) Eva - it's anime. XD
And yes with Blender You can make printable 3D models.
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