So here comes a step by step design.
In the world of fashion, every piece of work -from day to day collections to avant-garde ones- has a story or even a history behind how it's created and what factors define its characteristics. That's the type of story I'm willing to share on my next post, where you'd also see the finalized costume. This post is all about anatomy design for fashion and technical matters.
A figure designed for fashion should follow particular characteristics -such as slimness and extended lower bodies- which would distinguish it from realistic human anatomy. Moreover, "motion" and "speed" are the two inherent elements of this field. Therefore, a unique approach for sketching figures was engaged to instruct beginners (the method emphasizes the aforementioned elements and is based on divisions.).
I made this piece on Fabriano watercolour paper, using markers, polychromatic pens, and fine liners.
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