Hmmm maybe the "I would love to try this card" is what gives it it's value rather than it's effectiveness alone. Could be but for me being able to try out a card would make me buy more cards because I would be sure I will use them well. But the effective cards like pyramid warden for example won't lose their value just because people can try them they will still be effective and demanded on the real server. Maybe there is a psychological side to it that I do not see idk :p
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Yeah, I get your point too, but I'm just so puzzled by how short the PTR time period is that I came out with those theories 😂 Either way, we won't know the real reasons until they actually say something about it.
Yeah true besides there are also the few game changing bugs that have to be fixed as well