And finally, we have arrived at the divine order set; it is the most aggressive set of them all and has the text "If Frenzied XX" in more than half of the cards. It also is the most undervalued set due to it not being locked, therefor go by it at sale... yeah, not a financial advice article, you do you. So let's dive right into the statistics and see what's working and what's not.
Low-Hanging Fruit
This is far from a low-hanging fruit. An early game removal card for nature players doesn't stop there; it also gives you a 1/1 vibrant fruit on the board and buffs a creature for 1/1. If you followed that, it means the card is essentially a 2/3 removal. It has a place in all tiers of play, and the data points directly at it with healthy play rates and win rates. The card, as in many in this set, is undervalued.
All
- Play Rate - 9.60%
- Win Rate - 57.30%
- Games played - 303,287
Mythic
- Play Rate - 32.70%
- Win Rate - 52.20%
- Games played - 87,098
Price - $0.16
Feral Cat
This cat isn't bad by any means if you are frenzied. Early game is always about jockeying for position on the board, and this card can come in handy if you can get frenzied early. Although due to its uncertainty and better one drops being available for nature players, it has taken a back seat this month.
All
- Play Rate - 2.60%
- Win Rate - 51.90%
- Games played -82,989
Mythic
- Play Rate - 2.70%
- Win Rate - 43.40%
- Games played - 7,228
Price - $0.06
Blood and Bone
To put it lightly, there is no blood or bones in this card, and it's underwhelming. There are many card draw options, and adding this to your deck is a wasted slot for a better, more impactful card. If you encounter this card, it will not be in mythic as it is rarely played and for a good reason.
All
- Play Rate - 2.50%
- Win Rate - 50.80%
- Games played - 78,697
Mythic
- Play Rate - 1.60%
- Win Rate - 42.20%
- Games played - 4,386
Price - $0.05
Finnian Fruitbearer
Tree Santa bought them apples, and your opponents will not like it. It has the highest win rate in all tiers; do I need to say more? Because I will. This tree will shine if you run an aggro in your face deck with healthy early game cards (You don't have to as it always has a place in your deck). Also, you could play it mid-game; by giving it some frontline. See it drop those juicy apples so your big boys can feast on them and wreck some face. It comes at a premium price, the costliest card in this set.
All
- Play Rate - 4.70%
- Win Rate - 59.50%
- Games played - 149,470
Mythic
- Play Rate - 28.30%
- Win Rate - 57.70%
- Games played - 75,419
Price - $82.26
Crescent Werewolf
A mediocre card played in tiers below mythic. It is interesting to theory craft this card with an aggro wild early game deck as it will refresh one mana every time you play a wild creature. If you stack your deck with one drop wilds, you really could have a blast. Imagine dropping two marsh walkers, two wild boars, and a tribal orc all in turn two. Try it out when you get bored; it's fun times all around (I am not responsible for your losses, play it at your own risk). If you want to frustrate your opponent further, add Mangamar into the mix.
All
- Play Rate - 2.10%
- Win Rate - 53.70%
- Games played - 65,487
Mythic
- Play Rate - 2.50%
- Win Rate - 44.20%
- Games played - 6,790
Price - $0.20
New Growth
Yet, another one-mana card draw option with no utility beyond early blessed. It isn't growing on the players as nature players have better card draw options, and it is struggling at all levels of play, in both play and win rates.
All
- Play Rate - 1.90%
- Win Rate - 51.10%
- Games played - 60,427
Mythic
- Play Rate - 1.60%
- Win Rate - 43.90%
- Games played - 4,250
Price - $0.05
Rabid Bear
We have finally arrived at one of the core pieces of the Big Beast deck. This bear is causing havoc, confused or not in all tiers of play. It is viable due to the board presence it has when it's frenzied. It could be compared to other 3/4 such as dune cavalry if not. Always a solid card and must have in big beast decks, in my opinion.
All
- Play Rate - 14.60%
- Win Rate - 56.90%
- Games played -459,249
Mythic
- Play Rate - 46.50%
- Win Rate - 51.10%
- Games played - 123,906
Price - $0.25
Celestial Stag
The moon deer is not to be messed with. This month, it has become the premium card draw option for most nature players. It is blessed and draws a card for every first creature you play. If you keep this deer alive, the nature cards will go BRRRR... It is seen in close to 50% of decks at mythic play for the above reasons, with an above-average win rate.
All
- Play Rate - 12.70%
- Win Rate - 57.80%
- Games played - 400,424
Mythic
- Play Rate - 46.50%
- Win Rate - 53.10%
- Games played - 124,065
Price - $3.02
Moonlight Charm
This card is seeing mythic play, although it has a below-average win rate. If you are running a face-first deck, this is a great addition, and that is what it promotes. Although, as a relic, there are better options for nature players such as Jaguar staff or Fae Flameblade.
All
- Play Rate - 7.80%
- Win Rate - 55.40%
- Games played - 246,001
Mythic
- Play Rate - 21.30%
- Win Rate - 49.00%
- Games played - 56,884
Price - $1.20
Sip from the Spring
The sip of the spring isn't tasty this month, as play rates are down, and in mythic it has an abysmal win rate. The cards has minimal value when giving 2/2 to a low-health creature and giving two mana if frenzied; only a fast-paced deck will get any value with this card. If you are running the cresent wolf deck I proposed, give it a whirl and see if it fits your playstyle.
All
- Play Rate - 5.40%
- Win Rate - 53.00%
- Games played - 171,185
Mythic
- Play Rate - 7.70%
- Win Rate - 44.70%
- Games played - 20,541
Price - $0.06
Ominous Burrow
The jury is still out on this card recently reworked from a seven mana to three mana. What I could tell you is it will slot well in many decks. The play rates are low because it was the bottom of the barrel before the rework.
All
- Play Rate - 2.20%
- Win Rate - 56.00%
- Games played - 68,896
Mythic
- Play Rate - 7.00%
- Win Rate - 52.00%
- Games played - 18,708
Price - $1.11
Moonbeam
Another frenzied stat removal card, with mana regen. If you haven't figured out the trend for this nature set, let me spell it out. AGGRO, hit em with everything you have, and you get value. It isn't played much in any rank, with an abysmal win rate in mythic.
All
- Play Rate - 3.80%
- Win Rate - 53.90%
- Games played - 119,675
Mythic
- Play Rate - 6.50%
- Win Rate - 46.90%
- Games played - 17,234
Price - $0.06
Aspect of the Pangolin
This card was controversial when it first came out due to players struggling with the armor mechanic. Although since then, it has dropped quite a bit. I run at least one of these in my decks as a DIY guild enforcer card. You can get real value mid-late game with this card. It is seeing decent play in all ranks, yet the players in mythic seem to have figured out the amour conundrum.
All
- Play Rate - 12.90%
- Win Rate - 53.50%
- Games played - 407,018
Mythic
- Play Rate - 17.80%
- Win Rate - 45.10%
- Games played - 47,414
Price - $0.30
Moon-Crazed Cyclops
Oh, look at that another frenzied card; what does that mean, folks? Another aggro face card that will give you a +1/+1 stat at the end of your turn if frenzied. You could play this or overgrown rhino in the big beast variation. This card has the upper hand due to the growth stat, although you will have to play aggressively. It sees a lot of play in mythic with an above-average win rate.
All
- Play Rate - 8.10%
- Win Rate - 57.00%
- Games played - 253,533
Mythic
- Play Rate - 30.00%
- Win Rate - 52.20%
- Games played - 79,851
Price - $4.44
Spiny Porcupine
According to how the board plays out, it can be the most underwhelming card or the most annoying card for your opponent. It isn't seeing much play in all tiers and has one of the lowest win rates in mythic. If you can combo this card with the aspect of the pangolin and rune of strength, you made guild enforcer 2.0, the Guild Porcupine!!
All
- Play Rate - 7.10%
- Win Rate - 52.70%
- Games played - 224,309
Mythic
- Play Rate - 6.80%
- Win Rate - 41.20%
- Games played - 18,157
Price - $1.11
Starving Sabertooth
The sabertooth is alive and well in lower tiers, although it gets demolished as it enters the mythic arena. The mechanic of being frenzied promotes going face first, as stated above, and there are better options. Moon-crazed cyclops and overgrown rhino both outshine this card.
All
- Play Rate - 5.30%
- Win Rate - 55.70%
- Games played - 166,369
Mythic
- Play Rate - 13.30%
- Win Rate - 48.70%
- Games played - 35,334
Price - $0.34
Spring's Harvest
When you thought War had the aggro decks on lockdown, the devs say no nature can do it better. This should be your favorite card draw option if you want to run the face roll deck. Although, this won't help in mythic as they play more controlled aggro or control mid-ranged decks that will put you down, and it is clearly shown through the stats. This card takes the cake for being the cheapest card in this set.
All
- Play Rate - 4.40%
- Win Rate - 52.70%
- Games played - 138,664
Mythic
- Play Rate - 5.80%
- Win Rate - 44.80%
- Games played - 15,441
Price - $0.05
Blazing Talisman
Unless you have scouted your opponent deck beforehand, this won't be useful in ranked play. It is underwhelming at best and doesn't do either thing it's designed to do well. Which is being a board clear and relic removal spell. Players have caught on to it, and it is rarely played with one of the worst win rates.
All
- Play Rate - 0.70%
- Win Rate - 49.30%
- Games played - 23,114
Mythic
- Play Rate - 0.30%
- Win Rate - 40.00%
- Games played - 884
Price - $0.11
Brazen Moose
Another piece of the big beast puzzle. This moose is mad and jacked to get into the fight. It gives you a blessed with 6/6 stats; even though it is confused, it exudes "I am going to run through you into your god's face" appeal. It has a 60+ play rate in mythic and a positive win rate; it is another must-have in big beast decks. In my opinion, this card is undervalued.
All
- Play Rate - 16.90%
- Win Rate - 57.90%
- Games played - 533,484
Mythic
- Play Rate - 61.40%
- Win Rate - 52.80%
- Games played - 163,557
Price - $0.40
Falling Star
This card is the reason why dinosaurs are extinct. Thus, it sees quite a bit of play in mythic with an excellent win rate. A removal and board control spell all baked into one. What's not to like? This can turn the tide in one turn to your favor. If you're running lightning strike in your deck, you should try this card and see if you like it (I am not comparing it to the hunt as it is a wide spell, this is more akin to the lightning strike, which is a tall spell).
All
- Play Rate - 4.10%
- Win Rate - 58.80%
- Games played - 130,539
Mythic
- Play Rate - 17.80%
- Win Rate - 56.50%
- Games played - 47,522
Price - $5.73
Vicious Manticore
It is vicious only in Aggro nature decks, which I have alluded to multiple times above. Due to that fact, it has a low play and wins rate in mythic, although staying relevant in all other tiers. You can slot this in as a finisher; yup, I said it a FINISHER. If you haven't barreled your way through in the early game and are close to lethal when this card comes out, the chances are it's going to go downhill very fast.
All
- Play Rate - 2.60%
- Win Rate - 55.10%
- Games played - 82,643
Mythic
- Play Rate - 6.00%
- Win Rate - 49.10%
- Games played - 15,950
Price - $0.93
Sudden Bloom
More like sudden BOOM, an underrated card, in my opinion (especially in lower tiers of play). It gives you +5/+5, Nice. It gives you overkill, beautiful. It gives you twin strike; wait for what? Drop this on your big beast and see your opponent rage quit (I am saying it through experience). It is a high-value card in mythic play with a solid win rate.
All
- Play Rate - 6.00%
- Win Rate - 58.00%
- Games played - 190,426
Mythic
- Play Rate - 26.70%
- Win Rate - 54.90%
- Games played - 71,162
Price - $6.82
Snapping Turtle
Oh, another big beast, wait, nope, nope. It is an abysmal card 6/2 on your turn for a six mana card. I believe it needs a rework before the set closes if you want to see this card in the arena in meaningful play.
All
- Play Rate - 2.80%
- Win Rate - 52.80%
- Games played - 87,467
Mythic
- Play Rate - 2.20%
- Win Rate - 41.40%
- Games played - 5,756
Price - $0.21
Watchtower of Agrodor
This watchtower sees play in all tiers and has a healthy play and win rate. My only gripe with it is that it takes a turn to get its full benefit. If you have a card on the board till it ramps up, it's game over. It is a solid card and should mainly be used in control decks for maximum effect.
All
- Play Rate - 2.70%
- Win Rate - 55.50%
- Games played - 83,497
Mythic
- Play Rate - 9.50%
- Win Rate - 52.50%
- Games played - 25,195
Price - $20.13
Raging Giant
Did you watch the @copperpitch video on Amazons? or read his article? If you did, you could try to fit this very overgrown Mynx into your card rotation. Until then, it will be in obscurity in mythic, with play only seen in lower tiers.
All
- Play Rate - 2.70%
- Win Rate - 52.80%
- Games played - 85,594
Mythic
- Play Rate - 2.80%
- Win Rate - 42.90%
- Games played - 7,574
Price - $0.23
Giant Pangolin
The KING of the big beasts, the lynchpin to it all. The most played card in this set in all ranks with an excellent win rate. Drop this baby on turn six and let it change the board dynamics completely. Blitz and armor seem to be a deadly combo, and it will rampage its way to victory.
All
- Play Rate - 23.70%
- Win Rate - 57.10%
- Games played - 747,421
Mythic
- Play Rate - 75.60%
- Win Rate - 52.40%
- Games played - 201,531
Price - $0.33
General Orythia
If the Amazonians become a thing in the future, this card will definitely be in that deck. It isn't seeing much play and has a very low win rate in mythic.
All
- Play Rate - 0.80%
- Win Rate - 53.00%
- Games played - 25,177
Mythic
- Play Rate - 1.40%
- Win Rate - 44.90%
- Games played - 3,802
Price - $9.71
Sage of Renewal
We have finally arrived at the worst card in this set; it wins the prize for having the worst play rates and the win rates in all tiers. When you are in the late game, you're looking for the OOMPH factor, and this card does not give it.
All
- Play Rate - 0.30%
- Win Rate - 48.40%
- Games played - 9,656
Mythic
- Play Rate - 0.10%
- Win Rate - 34.60%
- Games played - 188
Price - $0.10
Guerilla Gardener
King Kong himself has graced us with his presence in the divine order set, and it is fitting of being the highest cost legendary in this set. Although it has the second-highest win rate at the mythic rank, it is not seeing much play. This card is a difference-maker as you drop it on the board, and if you're running this in your deck, it is most likely your finisher. If you're not, I urge you to play the big beast deck with his inclusion.
All
- Play Rate - 0.90%
- Win Rate - 56.90%
- Games played - 28,379
Mythic
- Play Rate - 4.10%
- Win Rate - 56.60%
- Games played - 10,863
Price - $7.38
Conclusion
And with that, we conclude the Nature Breakdown for December 2021. I had a lot of fun compiling the data and writing these articles (Even though I can't hold a candle to @entrepidus analysis). Some cards surprised me, and others made me sad; I hope you, the reader found some benefit from this series. I will be back again next year, don't have too much fun tonight; save some for tomorrow.
Highest in each category
All
Play rate - Giant Pangolin (23.70%)
Win rate - Finnian Fruitbearer (59.50%)
Price - Finnian Fruitbearer ($82.26)
Games Played - Giant Pangolin (747,421)
Mythic
Play rate - Giant Pangolin (75.60%)
Win rate - Finnian Fruitbearer (57.70%)
Games Played - Giant Pangolin (201,531)
Lowest In each category
All
Play rate - Sage of Renewal (0.30%)
Win rate - Sage of Renewal (48.40%)
Price - Spring's Harvest ($0.05)
Games Played - Sage of Renewal (9,656)
Mythic
Play rate - Sage of Renewal (0.10%)
Win rate - Sage of Renewal (34.60%)
Games Played - Sage of Renewal (188)
Spread Sheet -
Sources
Images
https://market.x.immutable.com/
Data
https://cardsunchained.com/
https://gudecks.com/
Twitter - https://twitter.com/TheJungleBoy4
It is easy to see you put a lot of work into this card analysis. It is funny to see how nature is a favorite among players in many games :-D
Thank you, going through the stats I think war is the most popular right now among players.
Sudden Bloom's price is definitely off, the lowest it was in 2 weeks is 4$.
Keen eye, cardsunchained.com picked up one card that sold for 0.00520 in the last 7 days. This is the reason it gave me $1.93, will edit it out. Thank you.
No worries, I thought it was just an outlier purchase that was interfering.
Always really love reading these breakdowns. And nature being my favorite God of course I was really into this. And the fact that you can still earn these packs you do not necessarily have to outright buy then just yet. Keep writing these bomb posts please.
Thanks man, I hope these posts can helped you out, and learn different nature styles.
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Nature is for dummies like you so boooo <3
I reply only because I care about you, but can we not troll post?
Sorry baby you know its always jungle gap <3
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