Mortal Judgement first-look tier rankings Neutral Part 7 of 7
Tiers Explained:
S-Tier
This tier is reserved for the top cards for a specific archetype these are the cards you build your decks around and this tier is only going to be reserved for a select few for each domain. To make it to S Tier you have to be elite.
A-Tier
Good cards that will see some play in some decks. Not an auto-include in their archetype like the S-Tier cards but something worth considering whenever exploring a deck build related to this archetype.
B-Tier
This tier will mostly consist of cards barely missing the cut in top tier decks. Some of these cards can be extremely situational and be used in hard-counter tournament situations. Also, these can be extreme niche meta plays as well. Typically, these will not be meta for long and one or two of these cards in your list could be considered good "off meta" plays however if your deck consists primarily of these you likely won't have much success.
C-Tier
These are cards top players wont play however they are not the worst in the game. A buff or two can make these cards appear in decks. Weaker players will often include these cards but the more of these you include the harder it is to become a top player.
D-Tier
This card is not playable for anyone trying to win a Gods Unchained game. Newer players may play these without fully understanding the game. In current form no good player will ever consider these cards. All of these cards are prime candidates to get buffed during the balance phase.
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One quibble with Helmna: it heals your face and gains strength from that. It should be very rare to reach 7 mana without having taken 3 face damage (and if you did you're probably winning). So when you need this card, the real 'floor' is 5/9, which is only 1/1 off a Cyclops Defender.
Also Dolvaz: there is a lean towards hand buff war in this set. Not a ton of support, but some. If you can "Fox" this card (give it stats and tempt fate), pull it with OOIM, or use other hand-buff tools, it could work really well for War.
Nice vid and great series!
Yeah I misread Helmna, or misinterpreted. It might be more viable than I originally thought. Class neutral heal + Frontline can be used in a wider variety of control (even Light?)