A Digital Escape

in The Ink Well10 months ago (edited)

Of the many forms of escape and hobbies I have chosen for my own refuge, my little old hobby of gaming is still undying; it remains unparalleled.

Gaming and I go back by almost 3 decades. From the early Intel Pentium PCs on Windows 95 to 98, consisting of a few MBs of RAM, and those ugly, yet sturdy CRT monitors haha. Those were the days when I started getting into gaming.

Fortunately, I had access to my father's office PC and my cousins had some "latest" tech from that time as well.

Now, in the present time, it's a different ball game. Gigabytes to Terabytes, Intel to AMD, Radeon to Nvidia, RGB, and FPS, photorealistic graphics, and demanding titles. A lot of mumbo jumbo! There are games now that take over a decade to develop, they require billions to make, and the profits are just as much in higher multiples. Alas, it has turned into a cash cow for these businesses and studios.

That's all the technical stuff, it's what you need to have or support, to experience this realm, but only those who've experienced it properly, know that the technicals and price tags mean very little in the long run.


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ᴵᵐᵃᵍᵉˢ ᵃⁿᵈ ᵒᵛᵉʳᵃˡˡ ᶜᵒⁿᵗᵉⁿᵗ ᵃʳᵉ ᵐʸ ᵒʷⁿ ᵘⁿˡᵉˢˢ ᶦᵗ'ˢ ᵐᵉⁿᵗᶦᵒⁿᵉᵈ


From my beloved hobbies of sports to bodybuilding, fast cars, sometimes drawing, and a bit of singing, gaming is the oldest and most rugged.

Racing behind the steering wheel of countless supercars from NFS, exploring the miniature world of the first GTA, maneuvering through the pixelated world of Prince of Persia, to shooting practice on the same map, again and again, on Virtua Cop.

The memories are still just as vivid.

If I said that I remember it as if it was just yesterday, then that would be a criminal understatement. I still remember every tiny bit of it today, that's how much I loved it.

Yes, these days I have become more competitive, I've swerved more toward the realm of First Person Shooters. And I do love the whole competitive FPS thing, but it's a newfound love. We all know that our first love even if it was a "failure", will forever remain special.

You just can't compare such online multiplayer games with the solo traveler and explorer games, that genre will remain timeless and momentous to every gamer. This genre is the true essence of gaming.

I feel like the multiplayer realm is fun only because of our friends, teammates, and the community, it makes the competitive genre stand out. Because there are real people involved in the process of enjoying this certain hobby and category.

Story-driven games, however, like the RDRs, Cyberpunk, GTA, Witcher, Elden Ring, and Skyrim, these solo experiences are nothing less than a memorable movie, series, or TV show; one where you feel as if you're the main character. Here, you may choose to be a hero, an anti-hero, or a villain, it's totally up to you. What makes the experience so unique, is that there's always a hint of our own character in every game that we play, in every mission and story.

Graphics, physics, and immersion are just bonuses, they help in making the experience more life-like.

Yet, at the end of the day, it's that one in-game digital buddy, a strange NPC, a pet, a memorable mission, a song, or an addictive tune, the accumulation of such minuscule additions and options makes these digital fantasy worlds so memorable.

It's a form of escape you will only fall in love with after you've experienced it properly. A speed run won't do you any justice.

These "video games" are the closest things some of us will ever have to being cast in a movie; living the dream, quite willingly stuck in a fantasy world. Whether it be a cowboy from the Old Wild West, a pirate from the 17th century of The Golden Age of Piracy, an Edgrerunner from the future of 2077, or a grey-haired monster hunter from the 13th century.

It's an escape like no other, one that allows you to be a part of both a fictional past and future...



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It's such a great experience for you to have a tech-filled life from the cradle. I would have loved to be a tech-savvy guy too but the means wasn't just there. Great story line.

That is why I believe that I was quite fortunate. Having access to a PC helped me stay ahead in many fields.

Wow, reading your story made me wish lots of things. This is a very nice story, nice one @riz611.

Glad you enjoyed it. I'm guessing it was an insightful read, huh?

Is there a game for explorers or something called explorer games
I read that in your post
Can you please explain?

Some popular exploration games are Red Dead Redemption, The Witcher, Skyrim, GTA. Anyone will fall in love with these games, spending hours in exploration alone.

I like your point about how the genre's immersiveness stems not just from graphic and physics, but from the accumulation of small details, companions, and moments that let our own personalities infuse these fantasy realms.

It's always the little things...

hi @riz611.

Thank you for sharing a post inspired by your life in The Ink Well. Your post tends towards creative non-fiction but doesn't quite embody the storytelling traits that we are looking for in this genre. Perhaps if you had imagined yourself in conversation with your games, being stuck between a forever love and a new love, or told your story about your transition from explorer style games to FPS from the perspective of being in character it may have enabled you to draw on traditional story-telling elements. Or if you had shared the interactions in real life that prompted your continuous escape into the fantasy world? There is always an angle that can be leveraged. Take a look at this resource from The Ink Well to get an idea of how non-fiction can be turned into creative storytelling of true events.

Creative Non-fiction - what is it? and tips for success

I guess I'll have to do part 2 of my digital adventures if I ever get another chance. Do some justice to the prompt and realm. 🤔

I'd love to talk about my explorations in detail, but putting it into words is a challenge that is in a league of its own...

It's very fulfilling for one to share a story from what he loves to do. It becomes more interesting if it's a successful type of story. Happy for you and I'm really inspired

Happy for you and I'm really inspired

I'm glad you liked it. It's a hobby that goes way back and is quite special. It's not just a "game" to me, quite more than that. Because of these "measly" games, I've gotten to know some of the most important people in my life right now.

Using evocative metaphors like gaming worlds as "closest things some of us will ever have to being cast in a movie" emphasizes their role as an imaginative escape. This also ties back nicely to the opening technical discussion.

That's exactly how I feel when I'm playing a good story-driven game. The characters and environments are just so lively; the immersion in these latest games just takes you to a whole new realm.