In the end it is a monetized game or not, the main objective is to be entertained and have fun. The packages have a fixed cost but the benefits can be much higher, the risk will always be present.
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In the end it is a monetized game or not, the main objective is to be entertained and have fun. The packages have a fixed cost but the benefits can be much higher, the risk will always be present.
If we treat the game as any other game we have ever played, entertainment first, ROI second; nothing is lost as entertainment cost money. With Splinterlands there is a chance to get that spent money back.
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