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RE: LeoThread 2024-10-29 05:12

in LeoFinance3 months ago

Capturing the Essence of a Performance
Traditional pipelines for facial animation often involve complex, multi-step workflows. These can include motion capture equipment, multiple footage references, manual face rigging, among other techniques. The goal is to transpose an actor's performance into a 3D model suitable for an animation pipeline. The key challenge with traditional approaches lies in preserving emotion and nuance from the reference footage into the digital character.

Our approach uses a completely different pipeline, driven directly and only by a performance of an actor and requiring no extra equipment.