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RE: Splinterlands: Welcome To The Metaverse

Gaming in the US is a $20 billion a year business and growing. Who knows what it amounts to around the world. This outpaces both the NFL and Major League Baseball. The issues is that few make the bulk of the money.

So why is gaming not sustainable when you are dealing with that type of money.

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This outpaces both the NFL and Major League Baseball.

Imagine that... Just in the US alone, the other part of the world combine would surely match or surpass that figure.

So why is gaming not sustainable when you are dealing with that type of money.

This is actually the notion of a lot of people who feel they cannot put their time or money into gaming. I know a handful of such people.

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You want to take this one step further @josediccus?

The future of gaming in the VR world is going to end up so lifelike that I have a feeling that is going to take over the entertainment business.

Why make a film or a television show when you can develop a fully interactive world around that idea?

Instead of people simply viewing it, they will be part of the action, able to get rewarded for things they do in the "movie".

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