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I've always loved the "grow larger"-genre (not sure what to call it). You start as a small fish (or whatever type of organism) and then you eat stuff that's smaller than you and avoid being eaten by stuff that's larger than you. The more mass whatever you eat has, the more mass you gain

That is a fun genre.
I will add it to our list.

1/🧵 Here's another idea for a game I've dreamed about for a long time. Not exactly a mini-game though – this is a multiplayer game. Maybe not your cup of tea, but I figured I'd put in some effort to explain the idea throughly. If something like this were to come along, I'd play it for sure. Anyways, just an idea :)

Still in the eat-or-be-eaten-genre - a game similar to agar.io but with some key differences; So the game has actually already been made, it's just that it doesn't have a single human player and it looks like shit and hasn't been updated in 10-15 years. While the gameplay may look super simple on the surface, it's gameplay is deep and requires a lot of skill, not to mention being very immersive. It also holds the potential of NFT utilization without ruining the game.

2/🧵 I just posted this 3speak clip showing off a gameplay demo.

Make sure to read the video description first, as it contains descriptions of key gameplay elements + relevant timestamps (the game itself can be accessed via biome3d.com)

Maybe just me, but I think something like this could potentially be a huge hit. Chasing down and eating your fellow Hivers in intense duels, only to be eaten by an even bigger whale, for the highest score and all the glory? Then bragging about it in threads and posts afterwards?