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RE: LeoThread 2024-08-24 02:36

in LeoFinance2 months ago
  • High coupling: The renderer directly interacts with game objects, which could be improved for better modularity.
  • Lack of a clear rendering pipeline: The main renderGame function handles multiple responsibilities.
  • Hardcoded visual styles: Many visual properties are directly set in the rendering functions.
  • Repeated code: Some drawing operations, like setting up the canvas context, are repeated.

Suggested improvements:

Implement a Renderer class:
Create a Renderer class to encapsulate all rendering logic. This would allow for better state management and potential optimization of rendering operations.