You are viewing a single comment's thread from:

RE: LeoThread 2025-12-14 13-22

in LeoFinance27 days ago

Part 4/11:

While the intention seems to be to empower players to make informed choices, there's a significant concern that this system could backfire. The speaker argues that highlighting toxicity might inadvertently attract those who seek out these behaviors, turning the system into a hype tool for "toxic" games. They suggest that players interested in chaos—like the stereotypical gamer who enjoys high chaos in games like GTA or thrives in chaos-filled online environments—might see high toxicity scores as a feature, not a bug.