Part 6/10:
One of the most prominent criticisms surrounding Concord concerns the role of identity politics and social messaging in its construction. Critics argued that the developers prioritized representation and diversity over engaging gameplay and quality. This approach, combined with an aggressive stance against dissenters—labeling critics as racist, sexist, or bigoted—alienated a broad segment of the gaming audience.
The gaming community's frustration was compounded when, instead of addressing these criticisms constructively, the developers and affiliated media outlets dismissed dissenters as small-minded or prejudiced. The result was a disconnect that led many gamers to disengage entirely, further damaging the game's prospects.