Part 4/10:
He humorously recounts the early gameplay, which involves character creation, dialogues, and cutscenes that he finds overly lengthy and slow-paced. The prologue involves navigating through scenes, watching cutscenes, and completing tutorial-like tasks, which clock in at a slow pace. For someone with limited time—juggling work and daily responsibilities—the prolonged start feels like a chore.
The Gameplay Mechanics and Exploration
The reviewer details his interactions with the early game mechanics: casting spells, exploring Hogwarts, and solving puzzles. He appreciates the ease of controls and the visual atmosphere but criticizes the sluggish progression. The game features basic spell-casting, puzzle solving, and exploration that seem to take too long to get to the heart of the action.