Part 7/9:
Moreover, the document underscores Ubisoft's struggle to cater to the evolving gaming audience. The findings reportedly indicate that casual gamers purchase, on average, only 1.4 games per year, often relying on recommendations from hardcore gamers and influencers. The insider insinuated that any attempt to design games for the broadest audience often misses the mark, while a solid understanding of their core audience could yield better outcomes.