Part 2/8:
Equipped with a new powerful graphics card, he set out to refine his Godzilla model. Instead of rushing through the project, he took his time sculpting each scale in Zbrush, aiming for a more accurate representation of the iconic monster. After perfecting the model, he moved on to texturing, where colors are applied to transform raw polygons into a visually appealing creature.
Once Godzilla was complete, he turned his attention to Mechagodzilla, a fan favorite. With a pre-existing high-quality model at hand, it only required some minor adjustments to achieve the desired look.