Part 4/8:
As Hannah hones her abilities, she begins entering tournaments, fully utilizing the advantages that come with the Omnia device. However, her reality begins to fracture as she experiences nightmares and hallucinations. A ghostly presence—a chilling embodiment of her traumas—manifests in the form of unsettling visions, including a haunting encounter with a little girl and a horrifying specter that disrupts her already tenuous grip on sanity.