Part 7/9:
With the core gameplay established, animations become the next focal point. The developer explores various levels of complexity for tank movement, experimenting with constant speed or more fluid motion, including acceleration and smoothing path curves. Additional visual elements, such as explosions and smoke, are implemented, enhancing the game experience with eye-catching effects.
Sound design, though not initially a priority, begins with incorporating audio effects for explosions and tank sounds. The utilization of JavaScript’s AudioContext API adds depth, further immersing players during gameplay.