You are viewing a single comment's thread from:

RE: LeoThread 2024-12-05 08:38

in LeoFinance2 months ago

Part 6/9:

With the client side largely functional, the focus shifts to server-side coding. Establishing a file server and websocket endpoint allows for interaction between the client and server. Using JSON facilitates message exchanges, while ensuring that player actions are resolved correctly, accounting for collisions and ensuring that game states accurately reflect the real-time actions from both players.

Multiplayer logic introduces substantial complexity, necessitating a range of validation checks for each player move. Handling cases like tank visibility, path overlaps, and actions involving obstacles becomes a meticulous task that highlights the importance of robust error-checking within the game.

Adding Animations and Sound Effects