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Are All Atlus Games Just SMT?

Introduction to Atlus Games

  • 📺 The video starts by discussing the release of Metaphor: Reantaso and how it draws ideas from other Atlus titles, including Shin Megami Tensei (SMT) and Persona.
  • 🤔 The question is posed: are all Atlus games just SMT, and how much do they rely on what they draw from SMT?
  • 📊 The video analyzes Atlus's game library, revealing a shift in focus towards SMT games starting from the 2000s.

Analysis of Specific Titles

  • 📚 The video explores specific titles, such as Persona, Digital Devil Saga, and Catherine, discussing their similarities and differences with SMT.
  • 📊 Persona is examined, with the video arguing that it works off the foundation set by mainline SMT, sharing many qualities with SMT, especially in its early and current entries.
  • 📈 Digital Devil Saga is discussed, with its press turn system and dungeon design being compared to SMT.
  • 🤝 Catherine is analyzed, with its alignment system and multiple endings being noted as similarities with SMT.

Challenging the Concept of Spin-Offs

  • 🔄 The concept of "spin-offs" is challenged, suggesting that terms like "subseries" and "splinter series" might be more accurate.
  • 📊 The video argues that games like Persona Q and Devil Summoner are not just spin-offs, but rather subseries with their own unique identities.

Examining Other Atlus Games

  • 🎮 Games like Metaphor: Reantaso and Tokyo Mirage Sessions are examined, highlighting their unique mechanics and inspirations from other Atlus titles.
  • 📺 The video discusses how these games combine and modify mechanics from other games, creating something new and distinct.

Conclusion

  • 👥 The importance of recognizing the nuances between games and embracing inspiration from other works is emphasized.
  • 🙏 The video concludes that while many Atlus games share similarities with SMT, they also have their own unique identities and mechanics, and that inspiration from other works is a natural part of the creative process.